Your goal is to drive back these horrors and redeem the family name. You are the heir of a former noble family, damned due to the actions of a hedonistic forebear who spent the family fortune excavating an ancient portal underneath the family estate and inadvertently releasing an untold number of Eldritch Abominations. According to the Internet you can use them to interact with certain Curio so that whatever negative effect normally has a chance to happen won't, and you'll just get some loot or other bonus.Darkest Dungeon is a challenging Gothic Horror Dungeon Crawling RPG about the stresses of dungeon crawling, developed by Red Hook Studios. The Grave Robber can remove diseases using the camp skill Snuff Box (Target Self/Ally, Cure Disease).įinally, there's an item called Medicinal Herbs whose description says it cures diseases, but according the wiki and some Internet research it doesn't actually remove it from explorers. The Plague Doctor can remove diseases using the camp skills Leeches (Target Ally, Heal 15%, Cure Disease, Cure Blight) and The Cure (Target Self, Cure Disease, +20% Disease resistance). There are a few camp skills that can cure diseases as well. A random Internet comment suggests the Sanitarium has a chance to cure two diseases, but I haven't confirmed that myself. In town you can cure them at the Sanitairum, but that doesn't unlock until you've done a few dungeon runs. It'll listed all their diseases, and hovering over them will tell you the effects. You can see which diseases your explorers by looking in the bottom right section of their status menu. When you gain a disease from trap or monster you'll see the below animation pop up over their head. Your explorers can gain a disease from Monster Attacks, Traps, and as a random quirk at the end of a dungeon ( non-wiki source]. Most of them give the character 1 or more stat penalties (such as -5 SPD or +100% food consumed), but there a couple diseases which give you a stat bonus as well. The icon indicates a character has a Disease.
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